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  • Course Design

4 Ways to Move Past Click and Read E-Learning

A common pattern in e-learning is to list what people need to know and then quiz them on it. That approach measures recall, not understanding. Four design changes can close that gap.

  • Course DesignE-Learning

Your Course Can’t Ask “Did That Make Sense?”

Real communication goes back and forth. Most e-learning doesn't. Here's how to build feedback and assessment into the course itself instead of leaving it all to a quiz at the end.

  • E-LearningInstructional Design

How to Build Training Objectives That Matter

Some courses need learners to prove they can do something. Others just need to build awareness. Here's a simple framework for figuring out which one you're building, and how to write objectives that actually match.

  • Project Management

Tips for Working With Subject Matter Experts Who Don’t Report to You

A good SME relationship pays off long after the project ends. This roundup of tips from other e-learning developers covers how to respect their time, earn their trust, and keep the door open for next time.

  • Course DesignE-Learning

How Alien Abductions Make You a Better E-Learning Designer

Real-world content can actually work against your course. Here's why flipping the scenario, even into something as odd as an alien abduction, keeps learners focused on the objective instead of the details they already know.

  • Course DesignE-Learning

Four Reasons to Open Up Your Course Navigation

"We have to lock the course or people will just skip to the end." Sound familiar? Locking navigation is a common default in e-learning, but it solves the wrong problem. This post explains why, and what to do instead.

  • E-LearningPerformance Consulting

Four Things to Consider Before You Build That E-Learning Course

A training request doesn't automatically call for an e-learning course. Many of them can be handled faster and cheaper with something else. Four questions will help you figure out which approach fits.

  • E-LearningInstructional DesignPerformance Consulting

The Assumptions That Wreck Your Course Design

Every course is built with some idea of who's going to take it. The problem is that idea is often wrong. Getting clear on who your learners actually are — not who you assume they are — changes everything about how you design a course.

  • E-LearningPerformance Consulting

Help Your Client See E-Learning from a Different Perspective

When a client asks for an e-learning course, they usually describe what they've experienced as a learner. That almost always means click-and-read, linear slides. The fix is simple: show them what other options look like before you agree on scope.

  • Course DesignE-Learning

How to Make an Online Course Less Boring

Stuck building another content-heavy compliance course? These 7 ideas show you how to add context, drama, and decision-making without a full redesign.

  • E-LearningPerformance Consulting

Designing for Two Bosses Client Goals and Learner Needs

Every course has two sets of stakeholders with different priorities. The organization wants business outcomes, but the learner wants something relevant to their actual job. Bridging that gap is the real design challenge.

  • Course DesignE-LearningFreebiesStoryline

Three Ways to Deal with Learners Who Skip Content and Go to the Quiz

Most learners who skip to the quiz aren't lazy. The course just isn't relevant enough to hold them. These three approaches give you better options than locking the navigation.

  • E-LearningInstructional Design

How to Build Practice and Prove-It Activities Into Your E-Learning

If your course has performance expectations, learners need more than content. They need to practice and prove they can apply it. You can build that inside the course or as part of a broader learning experience.

  • E-LearningProject Management

Build a Simple E-Learning Project Plan

Most project plans look great on day one and get ignored by day three. You don't need a formal plan to keep an e-learning project on track. You just need to work through the right areas, and this post breaks them down.

  • Course DesignE-Learning

How to Move Beyond Information Sharing in E-Learning

Knowing something and being able to use it are different things. If your course needs learners to make better decisions, not just pass a quiz, the design has to go further than a content dump.

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